Short Pause Podcast #18: Big Boss Vs Mad Max, Helldivers Is Hella Fun, Hardline's Odd Premium Plan
Added: 10.03.2015 6:22 | 16 views | 0 comments
The Short Pause crew recaps all the big announcements from GDC 2015 and PAX East, including the latest specs and news regarding Sony's Project Morpheus. The fellas take some time to discuss the latest announcements pertaining to Metal Gear Solid V: The Phantom Pain and Mad Max, as well Battlefield Hardline's odd Premium plan. Lastly, they chime in with their impressions of Arrowhead Games' extremely hardcore, but hilariously fun, top-down twin-stick shooter, Helldivers.
Tags: Paul, Gear, Shoot, Battlefield, Metal, Metal Gear, Phantom, Solid, Phantom Pain, Bolt, Gear Solid, Project, The Phantom, Podcast, GDC 2013
From:
n4g.com
| DirectX 12 - Looking back at GDC 2015 and a year of amazing progress
Added: 10.03.2015 5:18 | 21 views | 0 comments
Andrew Yeung writes: At the GDC 2015 Expo, we had a range of live demos including Lionhead Studios next beautiful game Fable Legends, Epic Games Unreal Engine 4, Unity Technologies 3D game engine, Futuremarks Farandole performance benchmark, and Oxide Games new game Ashes of the Singularity; all running using DirectX 12 on all the PC hardware you care about: AMD, Intel, and NVIDIA.
From:
n4g.com
| Short Pause Podcast #18: Big Boss Vs Mad Max, Helldivers Is Hella Fun, Hardline's Odd Premium Plan
Added: 10.03.2015 2:19 | 15 views | 0 comments
The Short Pause crew recaps all the big announcements from GDC 2015 and PAX East, including the latest specs and news regarding Sony's Project Morpheus. The fellas take some time to discuss the latest announcements pertaining to Metal Gear Solid V: The Phantom Pain and Mad Max, as well Battlefield Hardline's odd Premium plan. Lastly, they chime in with their impressions of Arrowhead Games' extremely hardcore, but hilariously fun, top-down twin-stick shooter, Helldivers.
Tags: Paul, Gear, Shoot, Battlefield, Metal, Metal Gear, Phantom, Solid, Phantom Pain, Bolt, Gear Solid, Project, The Phantom, Podcast, GDC 2013
From:
n4g.com
| Killing Floor Calamity Tripwire Interactive Interview
Added: 09.03.2015 23:19 | 20 views | 0 comments
Tripwire Interactive developer Alan Wilson explains how they've optimized Killing Floor Calamity for Nvidia Shield Tablet in this exclusive interview from GDC 2015 in San Francisco.
From:
n4g.com
| Witcher 3 Wild Hunt Shield Interview With CD Projekt Red
Added: 09.03.2015 22:19 | 13 views | 0 comments
CD Projekt Red developer Damien Monnier explains the size and scope of The Witcher 3 Wild Hunt and discusses the new Nvidia Shield technology on which the game will run in this exclusive interview from GDC 2015 in San Francisco.
From:
n4g.com
| GDC 2015 Preview
Added: 09.03.2015 21:30 | 29 views | 0 comments
Lead Designer Gauthier Brunet takes us on a guided tour of the new features of this Warhammer-themed turn-based strategy sports sequel.
From:
feeds.ign.com
| Through the Looking Glass: GDC, VR, and Finger Guns
Added: 08.03.2015 19:19 | 39 views | 0 comments
Greg Bargas of PC Gaming Enthusiast delivers his thoughts on GDC 2015 and the VR scene. Other instances included the Titan X demo from NVIDIA, inviting gamers to experience The Hobbit with Smaug looming above.
He also met with Razer to demo what they had in store for its OSVR experience.
From:
n4g.com
| Endless Legend "Guardians of Auriga" DLC Will Add Colossus Units and Legendary Deeds
Added: 07.03.2015 19:00 | 23 views | 0 comments
Amplitude Studios and Iceberg Interactive have revealed at GDC 2015 details for its newest DLC, Guardians of Auriga, which is scheduled to release on April 16, 2015. This is in addition to the third free content pack, Eye on the Stars, announced earlier which is set to release later in March.
The major inclusion revolves around five Colossus units, each of which based on an element (fire, water, air, earth, and dust) and are essentially one-man wrecking crews. A player can build one of each of these powerful late-game units, though the resources and time required to produce one will likely limit players to creating one and only one colossus. Each Colossus unit requires their own research in science in the technology tree, though it is possible to unlock the Colossus unit for production by completing a separate quest.
From:
www.gamerevolution.com
| ClusterPuck 99 GDC 2015 Trailer (HD)
Added: 07.03.2015 18:19 | 22 views | 0 comments
ClusterPuck 99 is a sporty competitive sports game about sports based on athletics! Local multiplayer madness for up to 8 players exclusively on Xbox One. Bash your friends to gain control of the puck and then fight your way through to your opponents goal.
From:
www.gamershell.com
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